Technical Breakdown

God of War’s console exclusivity has been a cornerstone of the PlayStation ecosystem for years. However, recent rumors suggest that the latest iteration, God of War: Ragnarok, may be released on Xbox Series X/S. While Microsoft has not officially confirmed this yet, examining technical aspects reveals potential compatibility.

Performance Insights

God of War: Ragnarok is built on the same engine as its predecessor. God of War (2018) rendered at native 4K resolution with dynamic resolution scaling on PlayStation 4 Pro, achieving a mostly stable 60fps. Xbox Series X/S, with its superior hardware, could potentially provide higher resolutions and framerates. Additionally, the Xbox’s Variable Rate Shading (VRS) technology could enhance performance by optimizing rendering.

Cross-Generational Capabilities

The possibility of cross-play between PlayStation and Xbox versions is also intriguing. God of War (2018) featured cross-generation play between PlayStation 4 and PlayStation 5. If Ragnarok follows suit, players on Xbox Series X/S could potentially join online sessions with PlayStation users, further enhancing the game’s accessibility and expanding its player base.